﻿using System;
using System.Collections.Generic;
using System.Text;

namespace ESLReminder.Modules
{
    public class GameStartedEventArgs : EventArgs
    {
        GameModule m_Game;
        public GameStartedEventArgs(GameModule game)
        {
            m_Game = game;
        }
        public GameModule Game
        {
            get
            {
                return m_Game;
            }
        }
    }
}
